Posts tagged "ios"

Drive and Jump for iOS

Drive and Jump approved by Apple!

My next game Drive and Jump was approved and will be released on May 9th. :) Will post a video soon, but here are some screenshots for now:

Appirater implemented :P

Appirater implemented :P

Implementing Game Center checklist

Game Center

- Your app is created in iTunes connect.

- Game Center is enabled for your app in iTunes Connect (Manage Game Center section).

- Game Center is enabled for your app in iTunes Connect (Edit current version section).

- You’ve created a Leaderboard and/or Achievement(s)

- The Leaderboard/Achievement(s) are enabled in iTunes Connect (edit current version section)

- The Bundle ID in your project’s Info.plist is the same as your app’s Bundle ID in iTunes Connect.

Apple iOS5 Tech Talk World Tour: Beijing

iOS5 Tech Tour

Attended Apple’s iOS5 Tech Tour Beijing recently. Unfortunately, we ended up stranded in Beijing for a night because our flight was cancelled due to a massive smog attack, followed by hours of delays the next day when we actually could get on a plane. But it was still totally worth it.

Some highlights:

- Free entrance for all licensed Apple Developers (limited number of seats, so you had to reserve early).

- Great venue (Radisson Beijing in Chaoyang district), but the WiFi was horrible.

- Excellent presentations with invaluable information from the people who made this stuff. Apple Engineers from Cupertino on-hand to answer any questions.

- Great coffee, food, snacks, lunch buffet, catered by the hotel

- Totally organized. Everything from sign up and registration to herding people to presentation rooms at the right time in an unobtrusive way. Apple has these events down to a science.

- Day finished off with free flowing wine and cheese, h’ordeuvres (and mini-burgers!), and delicious deserts.

- Free t-shirt!

Other tech industry event organizers could learn a lot from Apple. The only downside was that the network connection was horrible, but it looks like that was the hotel’s fault.

In case you’re wondering, here is what the Beijing smog looked like:

Beijing smog

Work in progress

Work in progress

2011 went by pretty fast!

iOS, retro gaming, MIDI, bad code, Shanghai

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